Wolfenstein the new order age rating

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The core gameplay in Wolfenstein 2: The New Colossus will feel familiar to anyone who played Wolfenstein: The New Order. Wolfenstein 2's opening mission has you in a wheelchair, and it gets a whole lot more interesting from there We Played Assassin's Creed Origins and Wolfenstein 2: Here's What You Need to Know Dual-wielding in Wolfenstein 2: The New Colossus, much like in the previous game, isn’t restricted to two weapons of the same type either, making it possible to use a shotgun in one hand, and a submachine gun in the other. Most of them are also capable of being dual-wielded, allowing you to wreak twice the havoc. They’re distinctive, loud, and a treat to use. There’s an outrageous set of weapons to use, ranging from triple-barrelled shotguns to flamethrowers spewing fireballs, each of which feels unique in terms of weight, handling, and recoil. Like the last game, you’ll gun down a seemingly endless number of enemy infantry, apart from super soldiers, and giant robots. A cut-scene at the beginning fills you in on the events of the last game well enough. Despite the ‘2’ in its name, you don’t need to play Wolfenstein: The New Order to understand what happens here.